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November 05, 2004

Comments

jeremy


for me, logo one, ill. two. Shame, but then ain't it always the way.

It'd be an interesting experiment to carry out some time, or in fact debate to create. Designers V's Clients, Who's Right? Why do clietts consistently go for the crapper solution. Is it the way that it's sold in. Do the REALLY understand their audience better, OR are they just more conservative then we, the enlightened. MMMMMMMmmmmmmmmmmm

Mike

the illustrations were meant to show a progression from the stock shot, the shot of rthe player, and then how I applied an illustrative treatment to it eventually droping street and texture shots into the cut shape. There were a lot more directions but as I said this is the main stuff I did.

I think in this instance the client was absolutley spot on and really really understood thier market and audience. But for every client like that you get 10 who arnt so switched on. We should devise some sort of score sheet or something...?

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